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Basic Nautical Skills Badge Checklist:

Section Alex Antony Ben Bob George Georgia Hairy Heather Heward Katie Kirstyn Nick Tabs Vikki
1 Done Done Done  Done     Done    
2 Done Done Done  Done     Done    
3 Done Done Done  Done   Done  Done    
4  Done Done           
5 Done Done Done  Done   Done      
6  Done      Done      
7  Done            
8  Done            
9 Done Done Done  Done   Done      
10  Done      Done  Done    
11  e            
12 a)  Done Done            
12 b)   Done Done           
12 c)  Done Done      Done      
14Done Done Done Done Done Done Done Done Done Done Done Done Done Done
Whole Badge   Yes            

Notes on Basic Nautical Skills

  • Anyone with Swimmer 4 or better can cross off section 1. For everyone else I think we should have a meeting in a pool, do the 50M and five minutes, and then take turns to jump in with a life jacket and boyancy aid (if they will allow us!). You can then cross off section 3.
  • Sections 4 and 5 - single-handed dinghy manoeuvring and rescues we will do as soon as we get back on the river
  • Everyone should select 1 of the 5 options for section 11
  • Everyone should then select for section 12: 1 practical skills activity, 2 safety activities, and 3 activities from the remaining activities, but only one per subject area (this was section 13!).
  • Everyone on the list can cross off section 14 - keep a log of activities - this is it!
  • Then section 10 will need to be done - a 24 hour expedition by water. This needs to be planned but we will try to do this over a weekend, probably later in the summer. Ben has volunteered to organise this one.
  • Done all that? Then well done, you now have your Naughtyckle Skills Badge.

Nauticals Skills Badge Requirements

1. Swim 50 metres and stay afloat for five minutes.

2. Explain the safety rules that apply to boating, and the effects of winds, tide and current.

3. Explain the difference between a buoyancy aid and a life jacket. Adjust one to fit and wear it to enter the water from a height of one metre.

4. Row a dinghy single-handed and carry out basic manoeuvres.

5. Have some knowledge of rescue by boat or canoe and be able to carry out a simple rescue exercise.

6. Heave a lifeline six metres from a boat to land within reach of a target once from two attempts.

7. Know the steering and sailing rules and apply these to the craft being used.

8. Have a knowledge of pilotage, navigation lights, sound signals, tides, currents and eddies appropriate to your local waters.

9. Know how to get local weather forecasts, understand their importance and be able to recognise signs of changing weather.

10. Take part in an expedition by water lasting at least 24 hours.

11. Choose one of the following five activities:

a) Gain the Pulling Coxswain Award.

b) Take charge of a pulling boat and carry out a range of manouevres including getting underway, man overboard, picking up a buoy, anchoring and coming alongside. Show a working knowledge of the pulling orders and be able to demonstrate them to less experienced members of the crew.

c) Gain the RYA Dinghy Level 2 - Basic Skills or Youth Sailing Scheme - Start Sailing Stage 3

d) Take charge of two other people in a sailing boat and demonstrate crew management and a range of sailing skills underway. These should include launching and recovery, getting underway, coming alongside, tacking and gibing, man overboard, picking up a buoy, anchoring and capsize recovery.

e) Achieve an authorisation to undertake water activities using form W.

12. Complete:

a) One further item from the Practical Skills section.

b) Two further items from the Safety section.

c) A further three items from the remaining five sections.

13. They should not use more than one item from each section.

14. Keep a log of the water activities underetaken.

Advanced Nautical Skills

Advanced Nautical Skills Badge Checklist:

Section The real Alex Alex Antony Ben Bob George Georgia Hairy Heather Heward Katie Kirstyn Nick Tabs Vikki
1Done   Done            
2               
3               
4               
5Done               
6a               
7 a) Done               
7 b)                
8Done   Done            
Whole Badge                

Advanced Nautical Skills Badge Requirements

1. Hold the Advanced Nautical Skills Badge from the Scout Section or the Explorer Scout Nautical Skills Badge.

2. Pass a message to another boat or ashore by visual or radio signal, using the correct procedures.

3. Demonstrate a good working knowledge of charts including projection, datum and symbols used.

4. Know the activity rules for expeditions as laid down in Policy, Organisation and Rules.

5. With at least three friends, take charge of an expedition on the water lasting two days and one night. At least 12 hours of the expedition is to be spent under way.

6. Achieve one of the following:

a) Gain the RYA Competent Crew Award or have logged seven days as a useful member of an offshore sail or power cruising vessel.

b) Gain the Advanced Pulling Coxswain Award.

c) Hold the old RYA Level 3 in Dinghy Sailing, Dinghy Seamanship Skills, or Young Sailing scheme - Advanced red, or demonstrate skills to an equivalent level of skill.

d) Gain the RYA Level 2 in Powerboating.

7. Complete:

a) One further item from the Practical Skills section in the Training Options list, making sure that at least two different water disciplines have been covered from the Nautical Skills Training Options.

b) Four further items from the remaining seven sections. They should not use more than one item from each section.

8. Keep a log of water activities undertaken.

Nautical Skills Training Options

Practical skills

   
  • Gain The Scout Association Pulling Coxswain Award.

  • Gain the BCU 3 Star Test (Kayak or Canadian).

  • Pass the BCU Safety Test.

  • Gain the BCU Inland or Sea Proficiency Award.

  • Gain the RYA National certificate old adult level 2 or 3 or new Dingy Seamanship Skills

  • Gain the RYA National Windsurfing Scheme Level 2 (inland or open sea).

  • Gain The Scout Association Advanced Pulling Coxswain Award.

  • Gain The Scout Association Pulling Instructor Award.

  • Gain the RYA Inland Waterways Helmsman Certificate.

  • Gain the Community Boats Association Certificate.

  • Gain the RYA Powerboat Level 2 Certificate.

  • Gain the RYA old National Dinghy Certificate Scheme Level 5, new Dinghy Day Sailing.

  • Gain the RYA Day Skipper/Watch Leader Certificate (Practical).

  • Gain the RYA Motor Cruising Certificate.

Safety

   
  • Explain the effects of temperature, wind and water on the body in cases of hypothermia and exhaustion. Explain the correct First Aid procedures.

  • With another canoeist, demonstrate two methods of canoe rescue.

  • Heave a lifeline from a boat to land within reach of a target eight metres away twice from three attempts.

  • Acting as an assistant in a rescue exercise, board a stranded craft and bring it ashore single-handedly.

  • Under sail, demonstrate the man overboard drill using a suitable object.

  • Using a training manikin, demonstrate the correct method of ventilation.

  • Demonstrate the capsize drill in a sailing dinghy.

  • One other activity of a similar nature and level of achievement as agreed by the Section leadership team.

Boats and construction

   
  • With other Members of the Section, clean and paint a boat.

  • Under supervision, carry out repairs to a boat.

  • Demonstrate an ability to do simple sail repairs, using a palm and needle.

  • Build and look after a boat or canoe.

  • Whilst afloat, construct and hoist a jury rig from available materials in a boat. Sail the jury-rigged boat 500 metres.

  • Under supervision, carry out routine maintenance on an outboard motor and demonstrate the proper fitting to the transom of a boat.

  • Make a boat’s bag or sail bag.

  • Build and demonstrate a working model of a boat.

  • One other activity of a similar nature and level of achievement as agreed by the Section leadership team.

Navigation

   
  • Read a mariner’s compass and have a knowledge of variation and deviation.

  • Demonstrate how a position may be found using two bearings.

  • Demonstrate use of tide tables and tidal stream atlases.

  • Explain the system of strip maps of canals and rivers. Use one of these charts to plan an expedition.

  • Demonstrate how compass error can be found from a transit bearing.

  • Plot your position using a Decca or satellite navigation system.

  • Plot your position at sea. Understand the cocked hat principle.

  • Use a sextant to measure vertical angles.

  • Complete a navigation exercise by day on water and know how to find North by sun or stars.

  • Demonstrate how to take soundings in local waters, both with leadline and pole.

  • One other activity of a similar nature and level of achievement as agreed by the Section leadership team.

Rope work and tradition

   
  • Hoist the colours for a Sea Scout group. Pipe the ‘still’ and ‘carry on’ on a Bosun’s Call.

  • Demonstrate three further calls commonly used in a Sea Scout group.

  • Make an eye splice, a short splice and a back splice.

  • Make a rope fender or a decorative piece of rope work, for example, a lanyard.

  • Demonstrate the correct method of maintaining and stowing ropes.

  • Explain the differences in usage and stowage of natural and synthetic ropes.

  • One other activity of a similar nature and level of achievement as agreed by the Section leadership team.

Meteorology

   
  • Know the Beaufort wind and sea scales.

  • Identify the basic types of clouds. Explain how they are formed, how wind speed is measured and how weather can affect water activities.

  • Identify the weather associated with frontal systems in the United Kingdom, and be able to explain the meaning of the terms used in describing a weather map, for example, col, ridge, trough and occlusion.

  • Explain how temperature and pressure are measured. List the units used for each, and demonstrate conversion between Celsius and Fahrenheit.

  • Identify the weather conditions associated with the movement of air masses over the United Kingdom.

  • Find the geostrophic wind speed from information given on a synoptic chart. Discuss its relationship to wind on land and in coastal waters.

  • Be able to interpret a weather map and identify at least two natural signs for weather changes in your area. Set up a simple weather station and keep a logbook of your recordings for a month.

  • Record a shipping forecast, make a weather map from it and be able to interpret it.

  • One other activity of a similar nature and level of achievement as agreed by the Section leadership team.

Expeditions

   
  • With friends, complete a one-day expedition by canoe, pulling boat or sailing dinghy.

  • With friends, complete a 24-hour expedition by canoe, pulling boat or sailing dinghy, including a night spent in camp.

  • Form part of a crew on an offshore cruising vessel for a trip of not less than 24 hours, including at least one night afloat.

  • Form part of a crew on an inland cruising vessel for a trip of not less than 48 hours, including at least two nights afloat.

  • Take part in a 50 mile expedition by canoe, pulling boat or sailing dinghy.

  • As part of a crew, take part in a major event on the water, for example, the Tall Ships Race or the Great River Race.

Rules of the road and communications

   
  • Know the distress, storm, fog and danger signals.

  • Know the International Buoyage System (IALA).

  • Know the sound signals used by powered vessels underway and at anchor.

  • Know the navigation lights carried by different types of vessels. Identify at least three different types from the lights displayed.

  • Have a working knowledge of the International Yacht Racing Rules and the Yardstick Handicapping Systems.

  • Know the effects of currents on non-tidal waterways and the effect of heavy rain upriver, danger levels, rapids and wild water on two rivers.

  • Be able to advise on suitable local moorings and anchorages for different types of craft and emergency landing places for small craft.

  • Explain the systems of sea-lanes in national and international waters.

  • Achieve a radio yacht licence.

  • One other activity of a similar nature and level of achievement as agreed by the Section leadership team.
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